/*
 * Copyright 2010 Inalogic® Inc.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License, as
 * published by the  Free Software Foundation; either version 2.1 or 3.0
 * of the License.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranties of
 * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the applicable version of the GNU Lesser General Public
 * License for more details.
 *
 * You should have received a copy of both the GNU Lesser General Public
 * License along with this program. If not, see <http://www.gnu.org/licenses/>
 *
 * Authored by: Jay Taoko <jaytaoko@inalogic.com>
 *
 */


#ifndef POINT2D_H
#define POINT2D_H

namespace nux
{

  template<typename T>
  class Point2D
  {
  public:
    Point2D();
    Point2D(T const& x, T const& y);

    T x, y;
  };

  template<typename T>
  bool operator ==(const Point2D<T>& lhs, const Point2D<T>& rhs);

  template<typename T>
  bool operator !=(const Point2D<T>& lhs, const Point2D<T>& rhs);

  // Do we want to keep this really?
  typedef Point2D<float> Point2;

}

#include "Point2D-inl.h"

#endif // POINT2D_H
