/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/

#pragma once

/***
  This file is part of systemd.

  Copyright 2010 Lennart Poettering

  systemd is free software; you can redistribute it and/or modify it
  under the terms of the GNU Lesser General Public License as published by
  the Free Software Foundation; either version 2.1 of the License, or
  (at your option) any later version.

  systemd is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  Lesser General Public License for more details.

  You should have received a copy of the GNU Lesser General Public License
  along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/

typedef struct Service Service;

#include "unit.h"
#include "path.h"
#include "ratelimit.h"
#include "service.h"
#include "kill.h"

typedef enum ServiceState {
        SERVICE_DEAD,
        SERVICE_START_PRE,
        SERVICE_START,
        SERVICE_START_POST,
        SERVICE_RUNNING,
        SERVICE_EXITED,            /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */
        SERVICE_RELOAD,
        SERVICE_STOP,              /* No STOP_PRE state, instead just register multiple STOP executables */
        SERVICE_STOP_SIGTERM,
        SERVICE_STOP_SIGKILL,
        SERVICE_STOP_POST,
        SERVICE_FINAL_SIGTERM,     /* In case the STOP_POST executable hangs, we shoot that down, too */
        SERVICE_FINAL_SIGKILL,
        SERVICE_FAILED,
        SERVICE_AUTO_RESTART,
        _SERVICE_STATE_MAX,
        _SERVICE_STATE_INVALID = -1
} ServiceState;

typedef enum ServiceRestart {
        SERVICE_RESTART_NO,
        SERVICE_RESTART_ON_SUCCESS,
        SERVICE_RESTART_ON_FAILURE,
        SERVICE_RESTART_ON_ABORT,
        SERVICE_RESTART_ALWAYS,
        _SERVICE_RESTART_MAX,
        _SERVICE_RESTART_INVALID = -1
} ServiceRestart;

typedef enum ServiceType {
        SERVICE_SIMPLE,   /* we fork and go on right-away (i.e. modern socket activated daemons) */
        SERVICE_FORKING,  /* forks by itself (i.e. traditional daemons) */
        SERVICE_ONESHOT,  /* we fork and wait until the program finishes (i.e. programs like fsck which run and need to finish before we continue) */
        SERVICE_DBUS,     /* we fork and wait until a specific D-Bus name appears on the bus */
        SERVICE_NOTIFY,   /* we fork and wait until a daemon sends us a ready message with sd_notify() */
        SERVICE_IDLE,     /* much like simple, but delay exec() until all jobs are dispatched. */
        _SERVICE_TYPE_MAX,
        _SERVICE_TYPE_INVALID = -1
} ServiceType;

typedef enum ServiceExecCommand {
        SERVICE_EXEC_START_PRE,
        SERVICE_EXEC_START,
        SERVICE_EXEC_START_POST,
        SERVICE_EXEC_RELOAD,
        SERVICE_EXEC_STOP,
        SERVICE_EXEC_STOP_POST,
        _SERVICE_EXEC_COMMAND_MAX,
        _SERVICE_EXEC_COMMAND_INVALID = -1
} ServiceExecCommand;

typedef enum NotifyAccess {
        NOTIFY_NONE,
        NOTIFY_ALL,
        NOTIFY_MAIN,
        _NOTIFY_ACCESS_MAX,
        _NOTIFY_ACCESS_INVALID = -1
} NotifyAccess;

typedef enum ServiceResult {
        SERVICE_SUCCESS,
        SERVICE_FAILURE_RESOURCES,
        SERVICE_FAILURE_TIMEOUT,
        SERVICE_FAILURE_EXIT_CODE,
        SERVICE_FAILURE_SIGNAL,
        SERVICE_FAILURE_CORE_DUMP,
        SERVICE_FAILURE_WATCHDOG,
        _SERVICE_RESULT_MAX,
        _SERVICE_RESULT_INVALID = -1
} ServiceResult;

typedef enum StartLimitAction {
        SERVICE_START_LIMIT_NONE,
        SERVICE_START_LIMIT_REBOOT,
        SERVICE_START_LIMIT_REBOOT_FORCE,
        SERVICE_START_LIMIT_REBOOT_IMMEDIATE,
        _SERVICE_START_LIMIT_MAX,
        _SERVICE_START_LIMIT_INVALID = -1
} StartLimitAction;

struct Service {
        Unit meta;

        ServiceType type;
        ServiceRestart restart;

        /* If set we'll read the main daemon PID from this file */
        char *pid_file;

        usec_t restart_usec;
        usec_t timeout_start_usec;
        usec_t timeout_stop_usec;

        dual_timestamp watchdog_timestamp;
        usec_t watchdog_usec;
        Watch watchdog_watch;

        ExecCommand* exec_command[_SERVICE_EXEC_COMMAND_MAX];

        ExecContext exec_context;
        KillContext kill_context;

        ServiceState state, deserialized_state;

        /* The exit status of the real main process */
        ExecStatus main_exec_status;

        /* The currently executed control process */
        ExecCommand *control_command;

        /* The currently executed main process, which may be NULL if
         * the main process got started via forking mode and not by
         * us */
        ExecCommand *main_command;

        /* The ID of the control command currently being executed */
        ServiceExecCommand control_command_id;

        pid_t main_pid, control_pid;
        int socket_fd;

        int fsck_passno;

        bool permissions_start_only;
        bool root_directory_start_only;
        bool remain_after_exit;
        bool guess_main_pid;

        /* If we shut down, remember why */
        ServiceResult result;
        ServiceResult reload_result;

        bool main_pid_known:1;
        bool main_pid_alien:1;
        bool bus_name_good:1;
        bool forbid_restart:1;
        bool got_socket_fd:1;
        bool start_timeout_defined:1;
#ifdef HAVE_SYSV_COMPAT
        bool is_sysv:1;
        bool sysv_has_lsb:1;
        bool sysv_enabled:1;
        int sysv_start_priority_from_rcnd;
        int sysv_start_priority;

        char *sysv_runlevels;
#endif

        char *bus_name;

        char *status_text;

        RateLimit start_limit;
        StartLimitAction start_limit_action;

        UnitRef accept_socket;

        Watch timer_watch;
        PathSpec *pid_file_pathspec;

        NotifyAccess notify_access;
};

extern const UnitVTable service_vtable;

struct Socket;

int service_set_socket_fd(Service *s, int fd, struct Socket *socket);

const char* service_state_to_string(ServiceState i);
ServiceState service_state_from_string(const char *s);

const char* service_restart_to_string(ServiceRestart i);
ServiceRestart service_restart_from_string(const char *s);

const char* service_type_to_string(ServiceType i);
ServiceType service_type_from_string(const char *s);

const char* service_exec_command_to_string(ServiceExecCommand i);
ServiceExecCommand service_exec_command_from_string(const char *s);

const char* notify_access_to_string(NotifyAccess i);
NotifyAccess notify_access_from_string(const char *s);

const char* service_result_to_string(ServiceResult i);
ServiceResult service_result_from_string(const char *s);

const char* start_limit_action_to_string(StartLimitAction i);
StartLimitAction start_limit_action_from_string(const char *s);
